Slay the Spire 2 1.0 release: Sep 2027Not announced: our best guess from Mega Crit's 1 to 2 year Early Access plan.
Best guessMega Crit's Early Access FAQ on Steam says it will stay in Early Access "Until the game feels great! Last time we thought it would be about a year and it took about 1.5 years. So perhaps in the same 1 - 2 year range." We count 18 months from the Mar 5, 2026 Early Access launch, as the first game took, to the first Thursday of Sep 2027 (Mega Crit ships on Thursdays) at 10 AM Pacific, the hour of the Early Access launch. Steam

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Relics

Slay the Spire 2 has relics in seven rarities (Starter, Common, Uncommon, Rare, Shop, Event and Ancient), and OP.GG counts 298 in the game data of the v0.111.0 public beta. Each character starts with one starter relic that Orobas can upgrade to an Ancient version, and Ancient relics from Neow and the other Ancients replace the first game's boss relics.

Slay the Spire 2 has relics in seven rarities, Starter, Common, Uncommon, Rare, Shop, Event and Ancient, and OP.GG's relic list counts 298 of them in the game data of the v0.111.0 public beta (Aug 14, 2026). A relic is a permanent item that changes the rules for the rest of the run: each character starts with one, Elites and treasure chests drop more, the Merchant sells them, events give them, and the Ancients, starting with Neow, offer the most powerful ones as blessings in place of the first game's boss relics. This page lists the relics by rarity with their effects. The game is in Early Access and Mega Crit keeps tuning relics, so where a public-beta patch changed an effect after the main branch's v0.107.1 (Jun 19, 2026), the table gives the main-branch effect and labels the beta change.

Quick facts

Rarities Starter, Common, Uncommon, Rare, Shop, Event, Ancient
Count 298 in OP.GG's list (beta v0.111.0 game data); "over 250" at launch, per Destructoid
Starter relics Burning Blood, Ring of the Snake, Divine Right, Bound Phylactery, Cracked Core
Ancient upgrade Touch of Orobas turns your starter relic into its Ancient version
Character relics Appear only for their character
Where from Elites, treasure chests, the Merchant, events, Neow and the Ancients
Shop prices All shop relics 25 Gold cheaper since v0.100.0
Status Early Access; effects change between patches

Sources: OP.GG: Complete Relic List (beta v0.111.0); Destructoid: All relics; Mega Crit: Major Update #1; Kotaku: Tips And Tricks.

How rarity works

Rarity in Slay the Spire 2 measures complexity more than power. Mega Crit's designer Anthony Giovannetti wrote in the v0.101.0 notes (Mar 27, 2026) that Common relics "are not necessarily weaker, but that they are often simple effects that could add value to most decks. As rarity increases we allow higher complexity and more impact on drafting/play decisions." The same patch moved several relics between rarities to fit that rule.

Character relics, marked with a character below, only show up in that character's runs, per Kotaku (Mar 18, 2026). Some are unlocks: killing 15 bosses with a character opens an Epoch with a relic such as the Silent's Twisted Funnel, the Regent's Mini Regent or the Defect's Gold-Plated Cables. Other Epochs add shared relics, such as "Ancients" (Book of Five Rings, Kusarigama, Ice Cream) and "Scribbles" (Reptile Trinket, Unsettling Lamp, Intimidating Helmet), per Destructoid's Epoch guide (Mar 7, 2026). See Unlocks and the Timeline.

The effect text in every table is OP.GG's, read from the v0.111.0 beta's game data on Oct 26, 2026, shortened where marked.

Starter relics and their Ancient versions

Every character starts with one relic, and the Act 2 Ancient Orobas can upgrade it: his blessing Touch of Orobas "replace[s] your starter Relic with an Ancient version". The Regent's and Necrobinder's starters are Divine Right and Bound Phylactery in the game; some early previews used other names.

Character Starter relic Effect Ancient version Effect
Ironclad Burning Blood At the end of combat, heal 6 HP Black Blood Heal 12 HP at the end of combat
Silent Ring of the Snake At the start of each combat, draw 2 additional cards Ring of the Drake Draw 2 additional cards at the start of your first 3 turns
Regent Divine Right At the start of each combat, gain 3 Stars Divine Destiny Gain 6 Stars at the start of each combat; 7 on the public beta since v0.108.0
Necrobinder Bound Phylactery At the start of your turn, Summon 1 Phylactery Unbound Summon 5 at the start of each combat and Summon 2 at the start of your turn
Defect Cracked Core At the start of each combat, Channel 1 Lightning Infused Core Channel 3 Lightning; Lightning deals 1 additional damage

Source: OP.GG relic list and Orobas event page (game data, beta v0.111.0), read Oct 26, 2026; Divine Destiny's change from Mega Crit's v0.108.0 notes (Jul 3, 2026); Infused Core's extra damage from v0.105.0 (May 8, 2026), on the main branch since Jun 19.

Common relics

Relic Character Effect
Amethyst Aubergine Enemies drop 15 additional Gold
Anchor Start each combat with 10 Block
Bag of Marbles At the start of each combat, apply 1 Vulnerable to ALL enemies
Bag of Preparation At the start of each combat, draw 2 additional cards
Blood Vial At the start of each combat, heal 2 HP
Bone Flute Necrobinder Whenever Osty attacks, gain 2 Block
Book of Five Rings Every 5 cards you add to your Deck, heal 20 HP
Bronze Scales Start each combat with 3 Thorns
Centennial Puzzle The first time you lose HP each combat, draw 3 cards
Data Disk Defect Start each combat with 1 Focus
Fencing Manual Regent At the start of each combat, Forge 10
Festive Popper At the start of each combat, deal 9 damage to ALL enemies
Gorget At the start of each combat, gain 4 Plating
Happy Flower Every 3 turns, gain 1 Energy
Juzu Bracelet Regular enemy combats are no longer encountered in ? rooms
Lantern Start each combat with an additional 1 Energy
Meal Ticket Whenever you enter a shop room, heal 15 HP
Oddly Smooth Stone Start each combat with 1 Dexterity
Pendulum Every 3 turns, draw 1 card
Potion Belt Upon pickup, gain 2 potion slots
Red Mask At the start of each combat, apply 1 Weak to ALL enemies
Red Skull Ironclad While your HP is at or below 50%, you have 3 additional Strength
Regal Pillow Whenever you Rest, heal an additional 15 HP
Snecko Skull Silent Whenever you apply Poison, apply an additional 1 Poison
Strawberry Upon pickup, raise your Max HP by 7
Strike Dummy Cards containing "Strike" deal 3 additional damage
Vajra Start each combat with 1 Strength
Venerable Tea Set Whenever you enter a Rest Site, start the next combat with an additional 2 Energy
War Paint Upon pickup, Upgrade 2 random Skills
Whetstone Upon pickup, Upgrade 2 random Attacks

Source: OP.GG relic list (game data, beta v0.111.0), read Oct 26, 2026.

Uncommon relics

Relic Character Effect
Akabeko At the start of each combat, gain 8 Vigor
Book Repair Knife Necrobinder Whenever a non-Minion enemy dies to Doom, heal 3 HP
Bowler Hat Gain 25% additional Gold
Candelabra At the start of your 2nd turn, gain 2 Energy
Eternal Feather For every 5 cards in your Deck, heal 3 HP whenever you enter a Rest Site
Funerary Mask Necrobinder At the start of each combat, add 3 Souls into your Draw Pile
Galactic Dust Regent For every 10 Stars spent, gain 10 Block
Gold-Plated Cables Defect Your rightmost Orb triggers its passive an additional time
Gremlin Horn Whenever an enemy dies, gain 1 Energy and draw 1 card
Horn Cleat At the start of your 2nd turn, gain 14 Block
Joss Paper Every 5 times you Exhaust a card, draw 1 card
Kusarigama Every time you play 3 Attacks in a single turn, deal 6 damage to a random enemy
Lasting Candy Every other combat, your card rewards gain an additional Power
Letter Opener Every time you play 3 Skills in a single turn, deal 5 damage to ALL enemies
Lucky Fysh Whenever you add a card to your Deck, gain 15 Gold
Mercury Hourglass At the start of your turn, deal 3 damage to ALL enemies
Miniature Cannon Upgraded Attacks deal 3 additional damage
Nunchaku Every time you play 10 Attacks, gain 1 Energy
Orichalcum If you end your turn without Block, gain 6 Block
Ornamental Fan Every time you play 3 Attacks in a single turn, gain 4 Block
Pantograph At the start of each Boss combat, heal 25 HP
Paper Phrog Ironclad Enemies with Vulnerable take 75% more damage rather than 50%
Parrying Shield If you end a turn with at least 10 Block, deal 6 damage to a random enemy
Pear Upon pickup, raise your Max HP by 10
Pen Nib Every 10th Attack you play deals double damage
Permafrost The first time you play a Power each combat, gain 7 Block
Petrified Toad At the start of each combat, procure a Potion-Shaped Rock (a 15 damage token potion)
Planisphere Whenever you enter a ? room, heal 5 HP
Regalite Regent Main branch: gain 2 Block whenever you create a card. Public beta: 6 Block the first time each turn (v0.110.0), then 4 (v0.111.0)
Reptile Trinket Whenever you use a potion, gain 3 Strength this turn
Ripple Basin If you did not play any Attacks during your turn, gain 4 Block
Self-Forming Clay Ironclad Whenever you lose HP in combat, gain 3 Block next turn
Sparkling Rouge At the start of your 3rd turn, gain 1 Strength and 1 Dexterity
Stone Cracker At the start of each combat, Upgrade 2 random cards in your Draw Pile for the rest of combat
Symbiotic Virus Defect At the start of each combat, Channel 1 Dark
Tingsha Silent Whenever you discard a card during your turn, deal 3 damage to a random enemy for each card discarded
Tiny Mailbox Whenever you Rest, procure 2 random Potions
Tuning Fork Every time you play 10 Skills, gain 7 Block
Twisted Funnel Silent At the start of each combat, apply 4 Poison to ALL enemies
Vambrace The first time you gain Block from a card each combat, double the amount gained

Source: OP.GG relic list (game data, beta v0.111.0), read Oct 26, 2026; Bowler Hat from Mega Crit's v0.100.0 notes; Regalite's history from v0.103.0, v0.110.0 and v0.111.0.

Rare relics

Relic Character Effect
Art of War If you do not play any Attacks during your turn, gain an additional 1 Energy next turn
Beating Remnant You cannot lose more than 20 HP in a single turn
Bellows The first Hand you draw each combat is Upgraded
Big Hat Necrobinder At the start of each combat, add 2 random Ethereal cards into your Hand
Bookmark Necrobinder At the end of each turn, lower the cost of a random Retained card by 1 until played
Captain's Wheel At the start of your 3rd turn, gain 18 Block
Chandelier At the start of your 3rd turn, gain 3 Energy
Charon's Ashes Ironclad Whenever you Exhaust a card, deal 3 damage to ALL enemies
Cloak Clasp At the end of your turn, gain 1 Block for each card in your Hand
Demon Tongue Ironclad The first time you lose HP on your turn, heal HP equal to the amount lost
Emotion Chip Defect If you lost HP during the previous turn, trigger the passive ability of all Orbs at the start of your turn
Frozen Egg Whenever you add a Power to your Deck, Upgrade it
Gambling Chip At the start of each combat, discard any number of cards then draw that many
Game Piece Whenever you play a Power, draw 1 card
Girya You can now gain Strength at Rest Sites (3 times max)
Helical Dart Silent Whenever you play a Shiv, gain 1 Dexterity this turn
Ice Cream Energy is now conserved between turns
Intimidating Helmet Whenever you play a card that costs 2 Energy or more, gain 4 Block
Ivory Tile Necrobinder Whenever you play a card that costs 3 Energy or more, gain 1 Energy (threshold per Destructoid)
Kunai Every time you play 3 Attacks in a single turn, gain 1 Dexterity
Lizard Tail When your HP would be reduced to 0, heal to 50% of your Max HP instead (works once)
Lunar Pastry Regent At the end of your turn, gain 1 Star
Mango Upon pickup, raise your Max HP by 14
Meat on the Bone If your HP is at or below 50% at the end of combat, heal 12 HP
Metronome Defect The first time you Channel 7 Orbs each combat, deal 30 damage to ALL enemies
Mini Regent Regent The first time you spend Stars each turn, gain 1 Strength
Molten Egg Whenever you add an Attack to your Deck, Upgrade it
Mummified Hand Whenever you play a Power, a random card in your Hand is free to play that turn
Old Coin Upon pickup, gain 300 Gold
Orange Dough Regent At the start of each combat, add 2 random Colorless cards into your Hand
Paper Krane Silent Enemies with Weak deal 40% less damage to you rather than 25%
Pocketwatch Whenever you play 3 or fewer cards during your turn, draw 3 additional cards at the start of your next turn
Power Cell Defect At the start of each combat, add 2 zero-cost cards from your Draw Pile into your Hand
Prayer Wheel Normal enemies drop an additional card reward
Rainbow Ring The first time you play an Attack, Skill, and Power each turn, gain 1 Strength and 1 Dexterity
Razor Tooth Every time you play an Attack or Skill, Upgrade it for the remainder of combat
Ruined Helmet Ironclad The first time you gain Strength each combat, double the amount gained
Shovel You can now dig at Rest Sites to obtain a random Relic
Shuriken Every time you play 3 Attacks in a single turn, gain 1 Strength
Stone Calendar At the end of turn 7, deal 52 damage to ALL enemies
Sturdy Clamp Up to 10 Block persists across turns
The Courier The merchant no longer runs out of cards, relics, or potions and his prices are reduced by 20%
Tough Bandages Silent Whenever you discard a card during your turn, gain 3 Block
Toxic Egg Whenever you add a Skill to your Deck, Upgrade it
Tungsten Rod Whenever you would lose HP, lose 1 less
Unceasing Top Whenever you have no cards in Hand during your turn, draw a card
Unsettling Lamp Each combat, the first time you play a card that Debuffs an enemy, double its effect
Vexing Puzzlebox At the start of each combat, add a random card into your Hand; it's free to play this turn
White Beast Statue Potions always appear in combat rewards
White Star Elites drop an additional Rare card reward

Source: OP.GG relic list (game data, beta v0.111.0), read Oct 26, 2026; Ivory Tile's threshold from Destructoid (Mar 8, 2026).

Shop relics

Shop relics are sold only by the Merchant (see Merchant and Rest Sites). Since v0.100.0 (Mar 20, 2026 beta, main Apr 17) every shop relic costs 25 Gold less and relics that generate Gold no longer appear in the shop. The effects below are OP.GG's, shortened.

Relic Character Effect
Belt Buckle 2 Dexterity while you have no Potions
Bread Lose Energy on your first turn, gain Energy on all others
Brimstone Ironclad +2 Strength each turn, and ALL enemies gain 1 Strength
Burning Sticks The first Skill you Exhaust each combat returns a copy to your Hand
Cauldron Brews 5 random Potions
Chemical X X-cost cards get +2 to X
Dingy Rug Card rewards can contain Colorless cards
Dolly's Mirror Copy a card in your Deck
Dragon Fruit +1 Max HP whenever you gain Gold
Ghost Seed Strikes and Defends gain Ethereal
Gnarled Hammer Enchant up to 3 Attacks with Sharp 3
Kifuda Enchant up to 3 cards with Adroit
Lava Lamp Upgrade all card rewards if you took no damage
Lee's Waffle +7 Max HP and heal to full
Membership Card 50% discount on all products
Miniature Tent Choose any number of options at Rest Sites
Mystic Lighter Enchanted Attacks deal 9 additional damage
Ninja Scroll Silent 3 Shivs at the start of each combat
Orrery Gain 5 card rewards
Punch Dagger Enchant an Attack with Momentum 5
Ringing Triangle Retain your Hand on the first turn
Royal Stamp Enchant an Attack or Skill with Royally Approved
Runic Capacitor Defect 3 additional Orb Slots
Screaming Flagon 20 damage to ALL enemies if you end your turn with an empty Hand
Sling of Courage 2 Strength in Elite combats
The Abacus 6 Block whenever you shuffle your Draw Pile
Toolbox Choose 1 of 3 Colorless cards at the start of each combat
Undying Sigil Necrobinder Enemies with at least as much Doom as HP deal 50% less damage
Vitruvian Minion Regent "Minion" cards deal double damage and gain double Block
Wing Charm A random card in each card reward gets Swift 1

Source: OP.GG relic list (game data, beta v0.111.0), read Oct 26, 2026; Destructoid for Screaming Flagon and Sling of Courage.

Event relics

Event relics come from ? room events (see Events), several of them from a single event each, such as the dolls of the Doll Room or the forgotten relics of the Trash Heap.

Relic Effect Event
Big Mushroom +20 Max HP, draw 2 fewer cards each combat Hungry for Mushrooms
Bing Bong Add an extra copy of every card added Doll Room
Bone Tea Upgrade your starting hand next combat Tea Master (50 Gold)
Byrdpip Gain Byrd Swoop; a Byrdpip accompanies you in battles Byrdonis Nest (Byrd Swoop comes from hatching its egg)
Darkstone Periapt +6 Max HP per Curse Trash Heap
Daughter of the Wind 1 Block per Attack played Doll Room
Dream Catcher Add a card when you Rest Trash Heap
Ember Tea 2 Strength for 5 combats Tea Master (150 Gold)
Forgotten Soul 1 damage to a random enemy whenever you Exhaust Grave of the Forgotten
Fragrant Mushroom Lose 15 HP, Upgrade 2 random cards Hungry for Mushrooms
Fresnel Lens Block cards you add get Nimble 2 Drowning Beacon
Hand Drill 2 Vulnerable when you break an enemy's Block Trash Heap
History Course At the start of your turn, play a copy of your last played Attack or Skill; Attacks only on the public beta since v0.109.0 War Historian, Repy
Lost Wisp 8 damage to ALL enemies per Power played The Lost Wisp
Maw Bank 12 Gold per floor until you spend Gold at a shop Trash Heap
Mr. Struggles Damage equal to the turn number to ALL enemies each turn Doll Room
Pollinous Core Every 4 turns, draw 2 additional cards Colossal Flower
Royal Poison Lose 4 HP at the start of each combat The Round Tea Party
Sword of Jade 3 Strength each combat Not stated by a source
Sword of Stone Transforms into a powerful Relic after defeating 5 Elites The Sunken Statue
Tea of Discourtesy 2 Dazed next combat Tea Master (free)
The Boot Unblocked attack damage of 4 or less becomes 5, Osty's attacks included Trash Heap
The Chosen Cheese +1 Max HP after each combat Room Full of Cheese
Wongo Customer Appreciation Badge "Does nothing" Not stated by a source
Wongo's Mystery Ticket 3 random Relics after 5 combats Welcome to Wongo's

Source: OP.GG relic list and OP.GG event pages (game data, beta v0.111.0), read Oct 26, 2026; History Course from Mega Crit's v0.109.0 notes (Jul 17, 2026) and PCGamesN (Mar 9, 2026); The Boot from v0.107.0; Byrd Swoop from PCGamesN.

Byrd Swoop, the card that comes from hatching the Byrdonis Egg, is a 0-cost Colorless Attack that deals 14 damage, per PCGamesN (Mar 9, 2026). OP.GG also lists a "Circlet" ("It's a circlet.") with no rarity and no pool; what it is for is not known.

Ancient relics

Ancient relics are given only by the eight Ancients, one at the start of each act: Neow and the Ancients covers each Ancient. They replace the boss relics of Slay the Spire (2019): Mega Crit (Nov 13, 2025) says Neow greets you at the start of the run and Acts 2 and 3 have "their own separate pools of random Ancients". Each Ancient offers three blessings, from three separate pools, and you take one; in co-op every player chooses their own.

Neow (Act 1)

Relic Effect
Arcane Scroll Upon pickup, obtain a random Rare Card to add to your Deck
Booming Conch At the start of Elite combats, draw 2 additional cards and gain 1 Energy
Cursed Pearl Upon pickup, receive Greed (an Eternal, Unplayable curse) and gain 333 Gold
Dowsing Rod Public beta only (v0.109.0): add 1 Dowsing, a Quest card that becomes Abundance after 5 more ? rooms
Fishing Rod Every 3 normal combats, Upgrade a random card in your Deck
Golden Pearl Upon pickup, gain 150 Gold
Hefty Tablet Choose 1 of 3 Rare cards to add to your Deck, and add 1 Injury to your Deck
Kaleidoscope Upon pickup, obtain 2 card rewards from other characters
Large Capsule Obtain 2 random Relics; add an additional Strike and Defend to your Deck
Lava Rock The Act 1 Boss drops 2 Relics
Lead Paperweight Choose 1 of 2 Colorless cards to add to your Deck
Leafy Poultice Transform 1 of your Strikes and 1 of your Defends and lose 12 Max HP
Lost Coffer Gain 1 card reward and procure 1 random potion
Massive Scroll Multiplayer only: choose 1 of 3 Multiplayer Cards to add to your Deck
Neow's Bones Gain 2 random Neow Relics and add 1 random Curse to your Deck
Neow's Sacrifice Public beta only (v0.109.0): procure 1 Ambergris and add 1 Guilty to your Deck
Neow's Talisman Upgrade 1 of your Strikes and 1 of your Defends
Neow's Torment Add 1 Neow's Fury to your Deck
New Leaf Transform 1 card
Nutritious Oyster Raise your Max HP by 11
Phial Holster Gain 1 potion slot and procure 2 random Potions
Pomander Upgrade a card
Precarious Shears Remove 2 cards from your Deck and lose 16 HP
Precise Scissors Remove 1 card from your Deck
Scroll Boxes Choose 1 of 2 packs of cards to add to your Deck
Silken Tress Lose all Gold; Enchant all cards in your first card reward with Glam
Silver Crucible The first 3 card rewards you see are Upgraded; the first Treasure Chest you open is empty
Small Capsule Obtain a random Relic
Stone Humidifier Whenever you Rest at a Rest Site, raise your Max HP by 5
Winged Boots You may ignore paths when choosing the next rooms to travel to 3 times

Source: OP.GG: Neow (v0.111.0), read Oct 26, 2026; Dowsing Rod and Neow's Sacrifice from Mega Crit's v0.109.0 notes (Jul 17, 2026).

Act 2 Ancients: Orobas, Pael, Tezcatara

Ancient Relic Effect
Orobas Alchemical Coffer Gain 4 potion slots filled with random Potions
Orobas Archaic Tooth Transform a starter card into an ancient version
Orobas Driftwood You may reroll each card reward once
Orobas Electric Shrymp Enchant a Skill with Imbued
Orobas Glass Eye Obtain 2 Common cards, 2 Uncommon cards, and 1 Rare card
Orobas Prismatic Gem Gain 1 Energy at the start of each turn; card rewards contain cards from other colors
Orobas Radiant Pearl At the start of each combat, add 1 Luminesce into your Hand
Orobas Sand Castle Upgrade 6 random cards
Orobas Sea Glass See 15 cards from another character; choose any number to add to your Deck
Orobas Touch of Orobas Replace your starter Relic with an Ancient version
Pael Pael's Blood At the start of your turn, draw 1 additional card
Pael Pael's Claw Enchant all Defends with Goopy
Pael Pael's Eye The first time each combat you end your turn without playing cards, Exhaust your Hand and take an extra turn
Pael Pael's Flesh Gain an additional 1 Energy at the start of your 3rd turn and every turn after that
Pael Pael's Growth Enchant a card with Clone
Pael Pael's Horn Add 2 Relax to your Deck
Pael Pael's Legion Doubles Block gained from a card, then goes to sleep for 2 turns
Pael Pael's Tears If you end your turn with unspent Energy, gain an additional 2 Energy next turn
Pael Pael's Tooth Remove 5 cards from your Deck; after each combat, randomly add 1 back Upgraded
Pael Pael's Wing You may sacrifice card rewards to Pael; every 2 sacrifices, obtain a Relic
Tezcatara Biiig Hug Remove 4 cards from your Deck; whenever you shuffle your Draw Pile, add a Soot into it
Tezcatara Golden Compass Replace the Act 2 Map with a single special path
Tezcatara Nutritious Soup Enchant all Strikes with Tezcatara's Ember
Tezcatara Pumpkin Candle Gain 1 Energy at the start of each turn; extinguishes after 5 combats; Kindle it at Rest Sites
Tezcatara Seal of Gold At the start of your turn, spend 5 Gold to gain 1 Energy; 3 Gold on the public beta since v0.110.0
Tezcatara Storybook Add 1 Brightest Flame to your Deck
Tezcatara Toasty Mittens Main branch: at the start of your turn, Exhaust the top card of your Draw Pile and gain 1 Strength; on the public beta since v0.110.0 it Exhausts a card from your Hand
Tezcatara Toy Box Obtain 4 Wax Relics (5 on the public beta since v0.109.0); every 3 combats your left-most Wax Relic melts away
Tezcatara Very Hot Cocoa Start each combat with an additional 4 Energy
Tezcatara Yummy Cookie Upgrade 4 cards

Source: OP.GG event pages for Orobas, Pael and Tezcatara (v0.111.0), read Oct 26, 2026; Mobalytics: How Ancients Work (Jun 2, 2026) for Pael's Claw and Pael's Growth; beta changes from Mega Crit's v0.109.0 and v0.110.0 notes.

Act 3 Ancients: Nonupeipe, Tanx, Vakuu

Ancient Relic Effect
Nonupeipe Beautiful Bracelet Main branch: Enchant 3 cards with Swift 3; public beta (v0.111.0): 4 random cards with Swift 2
Nonupeipe Blessed Antler Gain 1 Energy at the start of each turn; shuffle 3 Dazed into your Draw Pile each combat
Nonupeipe Brilliant Scarf The 5th card you play from your hand each turn is free
Nonupeipe Delicate Frond At the start of each combat, fill all empty potion slots with random Potions
Nonupeipe Diamond Diadem Main branch: whenever you play 2 or fewer cards in a turn, take half damage from enemies; public beta (v0.109.0): start combat with 20 Block that is not removed at the start of your 2nd turn
Nonupeipe Fur Coat Mark 7 random combats (8 on the public beta since v0.110.0); enemies in those rooms have 1 HP
Nonupeipe Glitter Enchant all card rewards with Glam
Nonupeipe Jewelry Box Add 1 Apotheosis to your Deck
Nonupeipe Looming Fruit Raise your Max HP by 31
Nonupeipe Signet Ring Gain 999 Gold (888 on the public beta since v0.110.0)
Tanx Claws Transform up to 6 cards into Maul
Tanx Crossbow At the start of your turn, add a random Attack into your Hand; it is free to play this turn
Tanx Iron Club Every 4 cards you play, draw 1 card
Tanx Meat Cleaver You may Cook at Rest Sites
Tanx Sai At the start of your turn, gain 7 Block
Tanx Spiked Gauntlets Gain 1 Energy at the start of each turn; Powers cost 1 more Energy
Tanx Tanx's Whistle Add 1 Whistle to your Deck
Tanx Throwing Axe The first card you play each combat is played an extra time
Tanx Tri-Boomerang Choose 3 Attacks in your Deck and Enchant them with Instinct
Tanx War Hammer Whenever you kill an Elite, Upgrade 4 random cards
Vakuu Blood-Soaked Rose Add 1 Enthralled to your Deck; gain 1 Energy at the start of each turn
Vakuu Choices Paradox At the start of each combat, add 1 of 5 random cards into your Hand and give it Retain
Vakuu Distinguished Cape Main branch: lose 9 Max HP, add 3 Apparitions; public beta (v0.109.0): add 2 random Curses and 3 Apparitions
Vakuu Fiddle At the start of each turn, draw 2 additional cards; you may not draw cards during your turn
Vakuu Jeweled Mask At the start of each combat, put a random Power from your Draw Pile into your Hand; it is free this combat
Vakuu Lord's Parasol When you encounter the Merchant, immediately obtain EVERYTHING he sells
Vakuu Music Box Create an Ethereal copy of the first Attack you play each turn
Vakuu Preserved Fog Remove 3 cards from your Deck and add Folly to your Deck
Vakuu Sere Talon Main branch: add 2 random Curses and 3 Wishes; public beta (v0.109.0): lose 9 Max HP and add 3 Wishes
Vakuu Whispering Earring Gain 1 Energy at the start of each turn; Vakuu plays your first turn for you

Source: OP.GG event pages for Nonupeipe, Tanx and Vakuu (v0.111.0), read Oct 26, 2026; beta changes from Mega Crit's v0.109.0, v0.110.0 and v0.111.0 notes.

Darv (Act 2 or Act 3)

Relic Effect
Astrolabe Transform 3 cards, then Upgrade them
Black Star Elites drop an additional Relic when defeated
Calling Bell Obtain a unique Curse and 3 Relics
Dusty Tome Obtain an Ancient Card (character specific)
Ectoplasm You can no longer gain Gold; gain 1 Energy at the start of each turn
Empty Cage Remove 2 cards from your Deck
Pandora's Box Transform ALL Strikes and Defends
Philosopher's Stone Gain 1 Energy at the start of each turn; ALL enemies start combat with 1 Strength
Runic Pyramid At the end of your turn, you no longer discard your Hand
Snecko Eye At the start of your turn, draw 2 additional cards; start each combat Confused
Sozu Gain 1 Energy at the start of each turn; you can no longer obtain Potions
Velvet Choker Gain 1 Energy at the start of each turn; you cannot play more than 6 cards per turn

Source: OP.GG: Darv (v0.111.0), read Oct 26, 2026.

Wax relics and the Fake Merchant's copies

Two groups of relics exist only in special cases. Wax Relics are temporary copies from Tezcatara's Toy Box that melt away one at a time every 3 combats, per OP.GG. The Fake Merchant ("The Merchant???") sells weaker copies marked "???", which you keep by beating him: Anchor??? (4 Block), Blood Vial??? (heal 1 HP), Happy Flower??? (Energy every 5 turns), Lee's Waffle??? (heal 10% of HP), Mango??? (+3 Max HP), Orichalcum??? (3 Block), Snecko Eye??? (start Confused), Strike Dummy??? (+1 damage), Venerable Tea Set??? (+1 Energy) and The Merchant's Rug??? ("Poor imitation. Does nothing."), per OP.GG's relic list.

New relic mechanics

Slay the Spire 2 relics do things the first game's could not, mostly through its new systems. Several shop and event relics Enchant cards (Gnarled Hammer, Kifuda, Punch Dagger, Royal Stamp, Wing Charm, Fresnel Lens; see Enchantments and Afflictions), Byrdpip gives you a pet that fights beside you, and Neow's Dowsing Rod and Neow's Torment put special cards in your deck. Ancients replace boss relics, so energy relics now come with a cost: PC Gamer's Harvey Randall wrote (May 15, 2026) that in the first game beating an act "nearly always" meant taking an energy relic, while in the sequel energy relics often carry major downsides.

Patch changes

Mega Crit has retuned relics in most patches. The changes that reached the main branch with Major Update #1 (v0.103.2, Apr 17, 2026) or Major Update #2 (v0.107.1, Jun 19, 2026):

Relic Change Patch
Amethyst Aubergine 10 to 15 Gold per enemy v0.100.0
Book of Five Rings Heal 15 to 20 HP v0.100.0
Bowler Hat 20% to 25% Gold; gold relics leave the Merchant v0.100.0
Planisphere Heal 4 to 5 HP v0.100.0
Permafrost 6 to 7 Block; Common to Uncommon (v0.101.0) v0.100.0
Stone Cracker Was boss fights only with 3 cards; now every combat, 2 cards v0.100.0
All shop relics 25 Gold cheaper v0.100.0
Pendulum Reworked from "Whenever you shuffle your Draw Pile, draw a card" v0.101.0
Bag of Marbles, Red Mask Uncommon to Common v0.101.0
Lasting Candy Rare to Uncommon v0.101.0
Bellows Uncommon to Rare v0.101.0
Tiny Mailbox Common to Uncommon; 1 to 2 potions v0.101.0
Regalite Any created card gives Block, not only Colorless ones v0.103.0
Infused Core Lightning deals 1 additional damage v0.105.0
Mummified Hand Prefers cards that cost 1 or more v0.106.0
The Boot Also applies to Osty's attacks v0.107.0
Gnarled Hammer Can no longer be traded at the Relic Trader v0.107.0

Sources: Mega Crit's patch notes v0.100.0, v0.101.0, v0.103.0, v0.105.0, v0.106.0 and v0.107.0.

On the public beta (v0.108.0 to v0.111.0, Jul 3 to Aug 14, 2026), Mega Crit changed Divine Destiny, Regalite, History Course, Diamond Diadem, Seal of Gold, Toy Box, Signet Ring, Fur Coat, Beautiful Bracelet, Toasty Mittens, Distinguished Cape, Sere Talon and others, as the tables note. Those changes are not on the main branch.

Best relics

Which relics are best depends on the character and the deck, and the published lists are opinions. Mobalytics' relic tier list, curated by the player JapaneseExport and updated Jul 27, 2026, leaves out Ancient and starter relics and puts in S tier Pocketwatch, Gambling Chip, Data Disk, Fresnel Lens, History Course, Pollinous Core, Razor Tooth, Bag of Preparation, Horn Cleat, Funerary Mask, Anchor, Gorget, Lizard Tail, Captain's Wheel, Runic Capacitor, Toxic Egg, Mummified Hand, Sturdy Clamp, Meat on the Bone, Cloak Clasp, Self-Forming Clay, Book Repair Knife, Regalite, Gold-Plated Cables, Potion Belt, Paper Krane, Emotion Chip, Red Skull, Centennial Puzzle, Mini Regent, Kifuda, Oddly Smooth Stone, Tuning Fork, Lunar Pastry and Galactic Dust. Its D tier includes Juzu Bracelet, Lava Lamp, Bone Tea, Belt Buckle, Dingy Rug, Bing Bong, Brimstone, Big Mushroom and Screaming Flagon.

PC Gamer's editors single out the shop's Miniature Tent. In their Sep 18, 2026 panel they call it "the absolute turbo nuts in Act 1", and Harvey Randall calls it an instant buy at high Ascension because it lets you Rest and Smith at once and stacks with Rest Site relics such as Shovel and Girya.

Untapped.gg's Dillon Skiffington (Apr 2026) reads relics as signals for a build, such as Red Skull, Vajra and Self-Forming Clay for a self-damage Ironclad or Kunai and Shuriken for a Shiv Silent, and names traps: Velvet Choker kills decks that play many cards a turn, Brimstone only pays off in short fights, and Ectoplasm means skipping Gold events and shops. He warns: "Forcing a build around a single Relic when your cards point somewhere else is how you die in Act 2".

Frequently asked questions

How many relics are in Slay the Spire 2? OP.GG counts 298 relics in Slay the Spire 2's v0.111.0 public-beta game data, across Starter, Common, Uncommon, Rare, Shop, Event and Ancient. Destructoid counted "over 250" at launch.

What are the starter relics in Slay the Spire 2? Slay the Spire 2's starter relics are Burning Blood (Ironclad), Ring of the Snake (Silent), Divine Right (Regent), Bound Phylactery (Necrobinder) and Cracked Core (Defect), per OP.GG. Orobas' Touch of Orobas upgrades each to an Ancient version, such as Black Blood or Divine Destiny.

What are the best relics in Slay the Spire 2? No single list decides it: Mobalytics' Jul 27, 2026 tier list puts Pocketwatch, Gambling Chip, Razor Tooth, Lizard Tail and over 30 others in S tier for Slay the Spire 2. PC Gamer's editors call the shop's Miniature Tent an instant buy at high Ascension.

What relics does the shop sell in Slay the Spire 2? The Merchant in Slay the Spire 2 sells normal relics and Shop relics, such as Miniature Tent, Membership Card, Mystic Lighter, Cauldron and Orrery, per OP.GG. Since v0.100.0 they cost 25 Gold less and Gold-generating relics are not sold.

Are there boss relics in Slay the Spire 2? No: Slay the Spire 2 replaces boss relics with Ancient relics, offered by Ancients such as Orobas and Tanx at the start of Acts 2 and 3, per Mega Crit. Neow offers Ancient relics at the start of the run.

What does Touch of Orobas do in Slay the Spire 2? Touch of Orobas, a blessing from Slay the Spire 2's Act 2 Ancient Orobas, replaces your starter relic with an Ancient version, per OP.GG: for example Burning Blood becomes Black Blood, which heals 12 HP after each combat instead of 6.

What does the Sword of Stone do in Slay the Spire 2? The Sword of Stone, from Slay the Spire 2's Sunken Statue event, "transforms into a powerful Relic after defeating 5 Elites", per OP.GG. Untapped.gg notes it rewards Elite-heavy paths.

Sources

Moments

Which Relics Are Worth Your Gold? | Slay the Spire 2 Ascension 10 Guide

vmService

  1. Slay the Spire 2 has relics in seven rarities, Starter, Common, Uncommon, Rare, Shop, Event and Ancient, and OP.GG's…
  2. PC Gamer's editors single out the shop's Miniature Tent. In their Sep 18, 2026 panel they call it "the absolute turbo…

Ranking every Ancient boon in Spire 2 | Thoughts from a top STS player

JapaneseExport

  1. Every character starts with one relic, and the Act 2 Ancient Orobas can upgrade it: his blessing Touch of Orobas…

The Optimal Choice for EVERY Event in Slay the Spire 2

vmService

  1. Event relics come from ? room events (see Events), several of them from a single event each, such as the dolls of the…

Slay the Spire 2 - 15 Biggest Changes From Slay the Spire 1

IGN

  1. Ancient relics are given only by the eight Ancients, one at the start of each act: Neow and the Ancients covers each…

Slay the Spire 2: Q&A with Anthony & Dani of Mega Crit

Manifest Conference

  1. Which relics are best depends on the character and the deck, and the published lists are opinions. Mobalytics' relic…

See also

About this page

Last updated Oct 26, 2026 by the Vi.ki team. Page text CC BY-SA 4.0.

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