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Slay the Spire 2 is Mega Crit's roguelike deckbuilder, the sequel to Slay the Spire, in Steam Early Access since Mar 5, 2026 for Windows, macOS and Linux, in which you climb the Spire alone or with up to three friends, building a deck from card rewards as the Ironclad, the Silent, the Regent, the Necrobinder or the Defect. This viki covers every character and card, relics and potions, Neow and the Ancients, enchantments and afflictions, the Overgrowth, Underdocks, Hive and Glory with their enemies, Elites and bosses, events, the Merchant and rest sites, Ascension, co-op, unlocks, every patch and the published strategy and tier lists, and every key paragraph plays the moment on YouTube that shows it.
Every page (57)
Cards
- Cards
Slay the Spire 2's game data holds 577 cards on the main branch (v0.107.1): about 88 for each of the five characters, 64 Colorless, 18 curses, 16 statuses, 3 Quest cards, and Event, Ancient and Token cards. Cards are Attacks, Skills, Powers, Statuses, Curses or Quests; rarities run Basic, Common, Uncommon, Rare and Ancient; card rewards offer 3 cards and you take 1.
- Colorless Cards
Slay the Spire 2 has 64 Colorless cards on its main branch (v0.107.1), 39 Uncommon and 25 Rare, that any character can use; 11 of them appear only in co-op. You get them from the Merchant (2 a visit), Neow's Lead Paperweight, events, relics such as Dingy Rug and Toolbox, and cards that create them, such as Jack of All Trades and the Regent's.
- Curses, Statuses and Quest Cards
Slay the Spire 2 has 18 curses, 16 statuses and 3 Quest cards on its main branch (v0.107.1). Curses stay in your deck until removed (Eternal ones, such as Ascender's Bane from Ascension 5, never leave), statuses last one combat, and Quest cards (Byrdonis Egg, Lantern Key, Spoils Map) pay out when you finish their task.
- Defect Cards
The Defect has 88 cards in Slay the Spire 2's main branch (v0.107.1): 4 Basic, 20 Common, 36 Uncommon, 26 Rare and 2 Ancient, two of them multiplayer only. This page lists every one with its cost, effect, upgrade and patch changes, and the key cards guides name for Orbs, Status and Claw.
- Ironclad Cards
The Ironclad has 87 cards in Slay the Spire 2's main-branch game data (v0.107.1): 3 Basic, 20 Common, 36 Uncommon, 26 Rare and 2 Ancient, two of them for multiplayer only. This page lists every one with its cost, effect, upgrade and patch changes.
- Multiplayer Cards
Slay the Spire 2 has 21 multiplayer-only cards on the main branch v0.107.1, two for each character and 11 colorless, such as Knockdown, Flanking and Rally, which only appear in co-op runs and target allies. The opt-in public beta adds 16 more (15 in v0.108.0 and Tutor in v0.109.0).
- Necrobinder Cards
The Necrobinder has 88 cards in Slay the Spire 2's main-branch game data (v0.107.1): 4 Basic, 20 Common, 36 Uncommon, 26 Rare and 2 Ancient, 2 of them for multiplayer only. They build around Osty and Summon, Doom, Souls and Ethereal cards.
- Regent Cards
The Regent has 88 cards in Slay the Spire 2's main-branch game data (v0.107.1): 4 Basic, 20 Common, 36 Uncommon, 26 Rare and 2 Ancient, 2 of them for multiplayer only. Many cost Stars as well as Energy, and Forge cards build the Sovereign Blade.
- Silent Cards
The Silent has 88 cards in Slay the Spire 2's main-branch game data (v0.107.1): 4 Basic, 20 Common, 36 Uncommon, 26 Rare and 2 Ancient, two of them for multiplayer only. This page lists every one with its cost, effect, upgrade and patch changes.
Characters
- Characters
Slay the Spire 2 has five playable characters in Early Access: the Ironclad (80 HP), the Silent (70 HP), the Regent (75 HP), the Necrobinder (66 HP) and the Defect (75 HP). The Ironclad is available from the start and each run, won or lost, unlocks the next; the Watcher is not in the game, and a sixth character is in development but unnamed.
- Defect
The Defect is the fifth and last character to unlock in Slay the Spire 2 (end a run as the Necrobinder, win or lose), an automaton that fights with Orbs and Focus. It starts with 75 HP, 99 Gold, 3 Energy, 3 Orb slots, 4 Strikes, 4 Defends, Zap, Dualcast and the relic Cracked Core, which Channels 1 Lightning at the start of each combat.
- Ironclad
The Ironclad is Slay the Spire 2's starting character, playable from the first run: 80 HP, 99 Gold, 3 Energy, a deck of 5 Strike, 4 Defend and Bash, and Burning Blood, which heals 6 HP at the end of each combat. He builds on Strength, Vulnerable, Exhaust and losing HP.
- Necrobinder
The Necrobinder is a new character in Slay the Spire 2, "A Spireborn lich who seeks revenge" who fights beside her giant hand Osty, unlocked by playing one run as the Regent. She starts with 66 HP, the lowest of the five, 99 Gold, 3 Energy, the relic Bound Phylactery (Summon 1 at the start of each turn) and 4 Strike, 4 Defend, Bodyguard and Unleash.
- Regent
The Regent is one of the two new characters in Slay the Spire 2, the "Heir to the Throne of Stars", unlocked by playing one run as the Silent. He starts with 75 HP, 99 Gold, 3 Energy, the relic Divine Right (3 Stars at the start of each combat) and a 10-card deck of 4 Strike, 4 Defend, Falling Star and Venerate.
- Silent
The Silent is Slay the Spire 2's second character, unlocked by finishing one run as the Ironclad, win or lose: 70 HP, 99 Gold, 3 Energy, a 12-card deck of 5 Strike, 5 Defend, Neutralize and Survivor, and Ring of the Snake, which draws 2 extra cards at the start of each combat. She plays Shivs, Poison, discard and the new Sly keyword.
Community
- Records and Speedruns
As of Oct 26, 2026 neither Mega Crit nor the gaming press has reported a Slay the Spire 2 speedrun world record or a verified win-streak record; the records on file are Mega Crit's own (3 million sold in a week, 240 million runs by May 2026) and SteamDB's 574,638 concurrent players on Mar 8, 2026. The best-known competitions are the Devour the Tower co-op tournament (May 25, 2026) and China's 7th Cat Food Cup (Aug 8 to 30, 2026).
Guides
- Ascension Guide
To climb Slay the Spire 2's Ascension ladder, the guides say to fix your starter deck's weaknesses fast (damage and AoE first, then Block, draw and scaling), survive an Act 1 with more Elites by resting and using potions, and prepare for Ascension 10's two Act 3 bosses. About 17% of Ascension 10 runs were wins in May 2026, per Mega Crit.
- Beginner's Guide
A Slay the Spire 2 run is a climb through three acts of card battles, each ending in a boss; beginners do best by taking only cards that help, removing Strikes and Defends, blocking big attacks, finding damage that scales, fighting a few Elites near rest sites and using potions freely. Start with the Ironclad, the only character unlocked at first.
- Card Tier List
There is no single Slay the Spire 2 tier list: PCGamesN (Apr 28, 2026) and Pocket Tactics (Oct 5, 2026) both rank the Silent best, but they disagree on the Ironclad and Necrobinder, and PCGamesN's (Apr 2026) and Mobalytics' (Aug 12, 2026) card lists put cards such as Body Slam, Demon Form and Graveblast at opposite ends.
- Co-op Strategy
In Slay the Spire 2 co-op, enemies scale with party size and attack everyone, so the guides advise one player leaning into support (Weak, Vulnerable, team Block), timing attacks after an ally's debuffs, taking multiplayer cards such as Knockdown, Flanking and Rally, and talking through relics and rest-site healing. Mobalytics' multiplayer tier list puts Knockdown, Flanking, Beacon of Hope, Rally, Glimpse Beyond, Energy Surge and Huddle Up in S tier.
- Deck-Building Strategy
Good Slay the Spire 2 decks cover a few jobs in order (front-loaded damage and AoE, then Block, then card draw and Energy, then scaling), skip cards that do not help, and follow relics and enchantments rather than forcing one archetype. Infinite combos still exist, but Mega Crit's v0.100.0 balance pass (Mar 20, 2026) aimed to make them harder to reach.
- Defect Guide
The Defect is the last Slay the Spire 2 character to unlock, with 75 HP, 3 Orb slots and Cracked Core (Channel 1 Lightning at the start of each combat). Guides build it around Orbs and Focus, with Defragment as the key Power, and treat Claw and Status decks as weaker at high Ascension; both tier lists rank it A.
- Ironclad Guide
The Ironclad is Slay the Spire 2's starting character, with 80 HP and Burning Blood (heal 6 HP after each combat). Guides build him around Vulnerable, Body Slam Block, Exhaust or Strength, and agree on taking early damage and energy cards such as Bloodletting, Pommel Strike and Offering.
- Necrobinder Guide
The Necrobinder is one of Slay the Spire 2's two new characters, with 66 HP, the lowest of the five, and Bound Phylactery (Summon 1 at the start of your turn). Guides build her around Osty, her giant hand that soaks damage, Souls for card draw, or Doom, and disagree on whether she is the easiest character or a weak one.
- Pathing Guide
In Slay the Spire 2, plan your route before choosing Neow's blessing, fight a few normal enemies before the first Elite, take one or two Elites per act near rest sites (guides differ on how many), and use ? rooms, shops and rest sites to match your deck's health. Check each act's boss on the map and pick Ancient blessings that fix your deck's weakest point.
- Regent Guide
The Regent is one of Slay the Spire 2's two new characters, with 75 HP and Divine Right (gain 3 Stars at the start of each combat). Guides build him around Stars, a second resource that carries over between turns, with Forge and the Sovereign Blade as a backup, and call him the hardest character to master.
- Silent Guide
The Silent has 70 HP and Ring of the Snake (draw 2 extra cards at the start of combat) in Slay the Spire 2, and both character tier lists rank her S tier. Guides build her around Sly discard, Poison or Shivs, and warn against taking Sly cards before the deck has reliable discard.
Items
- Potions
Slay the Spire 2 has 64 potions in OP.GG's v0.111.0 beta data (20 Common, 20 Uncommon, 20 Rare and 4 event or token potions), and you start each run with 3 potion slots, one fewer from Ascension 4 (Tight Belt). Fifteen character potions and six shared ones are unlocked through Epochs.
- Relics
Slay the Spire 2 has relics in seven rarities (Starter, Common, Uncommon, Rare, Shop, Event and Ancient), and OP.GG counts 298 in the game data of the v0.111.0 public beta. Each character starts with one starter relic that Orobas can upgrade to an Ancient version, and Ancient relics from Neow and the other Ancients replace the first game's boss relics.
Mechanics
- Enchantments and Afflictions
Enchantments are run-long bonuses added to single cards in Slay the Spire 2 (22 in the game data of v0.107.1, such as Corrupted, Glam and Sharp), mostly from events, shop relics and Ancients, and they never stack. Afflictions are their opposite: temporary penalties enemies put on your cards, such as Ringing, Bound and Smog.
Modes
- Co-op Multiplayer
Slay the Spire 2 has online co-op for up to 4 players, Steam friends only with no matchmaking: one player hosts and the others join, everyone shares the map and fights the same enemies, which scale with the party, while each player keeps their own character, HP, deck, relics and rewards. Co-op has its own multiplayer-only cards and its own Ascension progress.
- Daily Climb and Custom Mode
Besides Standard runs, Slay the Spire 2 has Daily runs, one shared run a day with a fixed character, Ascension and three modifiers, ranked on a friends-only leaderboard, and Custom runs, where you pick from 16 modifiers such as Draft, Flight, Midas or Murderous. Neither earns Epochs. Phobia Mode is a setting that redraws creepy enemies; Mega Crit is working on new experimental modes, none released yet.
- Mods and Steam Workshop
Slay the Spire 2 has had a built-in mod loader since launch and official Steam Workshop support since Major Update #2 (v0.107.1, Jun 19, 2026): subscribe on the Workshop and mods download to every device you play on. Modded progress is saved separately, co-op partners should run the same gameplay mods, and mods for the first game cannot work because the sequel uses a different engine.
Overview
- Development History
Slay the Spire 2 is made by Mega Crit, the studio of Casey Yano and Anthony Giovannetti, which began it around May 2021 in Unity and moved it to the Godot engine after Unity's Runtime Fee in September 2023. Art director Marlowe Dobbe led a brighter, more animated look, and Mega Crit announced the game in April 2024, delayed it once and launched it in Early Access on Mar 5, 2026.
- Differences from Slay the Spire
Slay the Spire 2 keeps the first game's card combat and map but replaces boss relics with Ancients, adds enchantments, afflictions, Quest cards, an alternate Act 1 and up to 4-player online co-op, swaps the Watcher for two new characters (the Regent and the Necrobinder), and has 10 Ascension levels instead of 20. It is still in Early Access, with no true ending yet.
- Early Access and Roadmap
Slay the Spire 2 has been in Steam Early Access since Mar 5, 2026 and Mega Crit has announced no 1.0 date; its store page says Early Access may last 1 to 2 years and that the $24.99 price will rise afterward. Next on the roadmap are an Alternate Act 2 and a new character, then an Alternate Act 3, with a true ending, Steam achievements and console and mobile ports further off.
- Lore and Story
Slay the Spire 2 is set when the Spire reopens after lying dormant for 1,000 years; Neow, "Mother of Resurrection (Exiled)", sends five climbers up it, and the story comes in fragments through the Timeline's Epochs, the Ancients and each character's lines to the Architect at the top.
- Patches and Updates
Slay the Spire 2's live main-branch version is v0.107.1, Major Update #2 of Jun 19, 2026, which added Steam Workshop support, the Bestiary and the Aeonglass boss. The latest patch is v0.111.0 of Aug 14, 2026, on the opt-in public beta only; Mega Crit has given no date for the next one.
- PC Requirements and Steam Deck
Slay the Spire 2 needs at least 64-bit Windows 10, a dual-core 2.0 GHz CPU, 4 GB of RAM, a DirectX 12 or Vulkan GPU with 1 GB of VRAM and 4 GB of storage, and runs natively on macOS 12 and later and on Linux; Steam recommends a quad-core 3.0 GHz CPU, 8 GB of RAM and 2 GB of VRAM. It is Steam Deck Verified, has full controller and mouse-only support, and ships in 14 languages.
- Reception and Sales
Slay the Spire 2 sold 3 million copies in its first week, per Mega Crit, and peaked at 574,638 concurrent Steam players on Mar 8, 2026. Its English Steam reviews are Very Positive (91% of 71,512) while all languages together are 59.4% positive after off-topic review waves during balance patches, and it has no Metascore yet; PCGamesN gave it 10/10.
- Release History
Slay the Spire 2 came out in Steam Early Access on Mar 5, 2026 at 18:00 UTC for Windows, macOS and Linux. Mega Crit began it around May 2021, announced it on Apr 10, 2024 for 2025, delayed it on Sep 11, 2025 to March 2026 and named the date on Feb 19, 2026; it is still in Early Access with no 1.0 date.
- Slay the Spire 2
Slay the Spire 2 is Mega Crit's roguelike deckbuilder, the sequel to Slay the Spire, in Steam Early Access since Mar 5, 2026 for Windows, macOS and Linux at $24.99. You climb the Spire with one of five characters, alone or with up to three friends online, building a deck from card rewards; it sold 3 million copies in its first week and has no 1.0 date yet.
Progression
- Achievements and Badges
Slay the Spire 2 has no Steam achievements yet; asked when they come, Casey Yano answered "The v1.0 release." In Early Access its stand-in is Badges, 23 end-of-run awards such as Flawless (beat a boss without losing HP) or Speedy (win in under 50 minutes), which also rank Daily leaderboards: by win, then Badge count, then time, among Steam friends.
- Ascension
Slay the Spire 2 has 10 Ascension levels, not 20: each one stacks a new handicap, from Swarming Elites at Ascension 1 to Double Boss at Ascension 10, and you unlock the next level by winning on your highest one. Ascension 6 has been Inflation (pricier card removal) since Apr 17, 2026; it was Gloom (fewer rest sites) at launch.
- Unlocks and the Timeline
Slay the Spire 2 unlocks its characters in a chain by playing one run (win or lose) with each: the Ironclad unlocks the Silent, then the Regent, the Necrobinder and the Defect. Everything else (cards, relics, potions, Ancients, the Underdocks, Ascension, Daily and Custom runs) comes from 57 Epochs on the Timeline, earned by goals such as beating an act or by spending score; Daily and Custom runs earn none.
The Spire
- Acts and the Map
A Slay the Spire 2 run climbs three acts, the Overgrowth or the Underdocks (a coin flip), then the Hive, then Glory, each opening with an Ancient and ending in a boss, before the Architect ends the climb. Each act is a branching map of combat, Elite, ? (Unknown), Merchant, Treasure and Rest Site rooms; Game Rant puts a run at about 45 to 50 encounters and up to about 40 minutes.
- Architect
The Architect is the figure at the top of the Spire who ends every Slay the Spire 2 run after the Act 3 boss, killing you before you can play a card; in Early Access there is no Act 4, no keys and no true ending, which Mega Crit promises for the 1.0 release.
- Bosses
Slay the Spire 2 has 12 bosses in Early Access, three per act: Ceremonial Beast, The Kin and Vantom (Overgrowth), Lagavulin Matriarch, Soul Fysh and Waterfall Giant (Underdocks), Kaiser Crab, Knowledge Demon and The Insatiable (Hive), and Aeonglass, Queen and Test Subject (Glory).
- Elites
Slay the Spire 2 has 12 Elite fights in Early Access, three in each of its four areas (Overgrowth, Underdocks, Hive and Glory), and every Elite drops a relic along with a card reward. Ascension 1, Swarming Elites, makes them appear more often.
- Enemies
Slay the Spire 2's normal enemies differ in each of its four areas (the Overgrowth and Underdocks in Act 1, the Hive in Act 2 and Glory in Act 3), with HP that rises at Ascension 8 and damage that rises at Ascension 9. The in-game Bestiary, added in v0.105.0, shows the moves of every monster you have met.
- Events
Slay the Spire 2 has 57 events in OP.GG's v0.111.0 beta data, plus 8 Ancients, met in ? rooms: shared events that can appear in several acts, and events tied to the Overgrowth, Underdocks, Hive or Glory. Each offers two or more choices, such as the Symbiote's Corrupted enchantment or Transform, and the Lantern Key that leads to an Act 3 reward.
- Glory
Glory is Act 3 of Slay the Spire 2, the upper Spire, whose Elites are the Knight Trio, the Mecha Knight and the Soul Nexus and whose boss is Aeonglass, the Queen or the Test Subject; at Ascension 10 you fight two of them.
- Hive
The Hive is Act 2 of every Slay the Spire 2 run, an insect nest whose Elites are the Decimillipede, Entomancer and Infested Prism and whose boss is the Kaiser Crab, the Knowledge Demon or The Insatiable; an Ancient greets you at its start.
- Merchant and Rest Sites
In Slay the Spire 2 the Merchant sells 5 character cards, 2 Colorless cards, 3 relics, 3 potions and one card removal per visit, and Rest Sites let you Rest to heal or Smith to Upgrade a card, with more actions from relics. Card removal gets 25 Gold dearer each time, and from Ascension 6 (Inflation) it starts at 100 Gold and rises by 50; Mega Crit has not published the base removal price or the Rest heal amount.
- Neow and the Ancients
Ancients are the beings who greet you at the start of each act in Slay the Spire 2 and offer three relics to choose one: Neow at the start of the run, Orobas, Pael or Tezcatara in Act 2, Nonupeipe, Tanx or Vakuu in Act 3, and Darv in either. They heal you on arrival and replace the first game's boss relics; Neow alone has 28 possible blessings on the main branch v0.107.1.
- Overgrowth
The Overgrowth is one of the two possible first acts of Slay the Spire 2, a jungle ruin chosen by a coin flip against the Underdocks, with the Elites Bygone Effigy, Byrdonis and Phrog Parasite and the bosses Ceremonial Beast, The Kin and Vantom.
- Underdocks
The Underdocks is the alternate first act of Slay the Spire 2, a sewer waterway chosen by a coin flip against the Overgrowth once unlocked, with the Elites Phantasmal Gardener, Skulking Colony and Terror Eel and the bosses Lagavulin Matriarch, Soul Fysh and Waterfall Giant.